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Create your own story as you journey through the lands and oceans of Hissfon! Choose Kenthaë as the Hero of Auttum, create your battle sheet, and embark on an adventure in magical realms. Face the Névrigiens and the minions of the Necromancer Thâar! Your final quest is finally offered to you, but which path will you choose? This Role-Playing Game book is based on the Chronicles of Hissfon. You must equip yourself with certain items (not included)...
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Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world s most popular roleplaying game. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to subterranean realms. Use this book to play new underworld races like blood-sucking humanoid bats, bizarre deep-sea creatures that see the world...
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Shrouded in mystery, the drider have long been an enigma, with descriptions of the creatures varying between gorgeous and grotesque. Now, for the first time, the secrets of the goddess-cursed drider are revealed from their very own lips (and mandibles)!
In this book, you will learn about the secrets and horrible truths of Aventyr’s drider species as well as all the tools you need to incorporate them as playable characters… or adversaries.
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The Definitive Guide to Underworld Survival! This tome contains the collected wisdom of legendary dwarven delver Dugmore Dumple. Dugmore takes you through crystalline caverns, fungal jungles and maze-like passages of his home beneath the surface, even skirting the upper regions of Hel itself. Survival in the Underworld is no mean feat, but this massive tome contains all you need to exist and endure, nay, prosper in and profit from the lightless realms...
5) Rultmoork
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Explore wasteland ruins and uncover mysterious clues to the past in this adventure for 4-6 characters starting at levels 5-7 and concluding at levels 8-11.
Deep in the Baevonian Mountains stands a monolithic spire of stone, peppered with ancient ruins, and mostly forgotten. The spire contains a temple complex rich in history and steeped in the mysteries of the past, untouched for a millennium, but it is not without its dangers, for ancient evil stagnates...
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Over 140 adventures for 5e: Adventure, anywhere! The handy pocket edition of the Mini-Dungeon Tome II is easy to bring along wherever you go! Mini-Dungeons are setting-agnostic adventures that span two pages per adventure and are designed specifically so you can run them with little or no preparation. With a new and improved layout, detailed indexes organizing adventures by terrain and level, an index of monsters used, and diverse arrays of challenges,...
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Over 130 adventures for 5E. From the depths of the darkest dungeons to primal dangers of the untamed wilderness, this tome binds ancient mysteries, forgotten lore, and the allure of epic quests. Adventurers will explore realms unknown, face deadly foes, and discover tantalizing treasures and magnificent artifacts. AAW Games brings you this massive collection of more than 130 complete and ready-to-run scenarios designed especially for discerning Game...
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Mysterious Occult Traditions of the Underworld!The untold vastness of the realms below beckons, and for the first time, we unearth the mysterious occult traditions of the Underworld. Surface-dwellers can finally lay their eyes upon the concepts of the Red River that binds all, attain amber enlightenment and transcend the bounds of the flesh with unique and potent magitech. Psychic poisons, mesmerizing spores and the damned of Hel await your command!After...
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Explore the Frontier of the Underworld Rotu, settlement atop the stalactite, beacon of hope for the weary and downtrodden, is a community unlike any other, a place where all Underworld races have come together to survive during desperate times. Situated at the frontier of the Underworld, the very edge of civilization, the region around Rotu is mostly unexplored and holds both wonders and horrors the likes of which no one has ever seen or encountered....
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Deep in the old-growth forest, our party has discovered a thriving commune of matriarchal clans who call themselves the Children of the Moon. We are delighted to uncover the mysteries and treasures of the Children in this first adventure, The Village.
Designed as a low-level introductory adventure, it is Part I of a seven-story series, unraveling the secrets and sinister origins of a curse that has swept the peaceful clan. This curse, and the madness...
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"Is Elden Ring truly a 10/10 masterpiece?"
Every game has its flaws, but where does Elden Ring fall short? Amidst the chorus of perfect scores and glowing reviews, our book dares to ask the tough questions, offering a piercing look at what's really beneath the surface of this acclaimed title.
"Elden Ring Analysis & Review" peels back the layers of hype to reveal the true nature of the game. It's not just
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Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior....
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Quand sort en 2012 le premier Dishonored, il marque les esprits par son univers singulier, situé entre steampunk et magie noire. Derrière son masque lugubre, Corvo Attano entreprend une chasse à l'homme contre les conspirateurs qui se sont emparés du trne impérial. La frontière se trouble alors entre quête de justice et désir de vengeance. Dans cet ouvrage, l'auteur Loïc Delahaye-Hien explore les fondations de Dishonored. Il en relate la...
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Drle, corrosif, malin, émouvant, irrévérencieux, audacieux : les adjectifs ne manquent pas pour qualifier Undertale. Le RPG minimaliste de Toby Fox a su se constituer une communauté de fans particulièrement dense et dévouée, au point que chaque nouvelle création de son auteur est désormais vécue comme un événement – ce qu'il entretient lui-même par une communication éparse et mystérieuse.
Avec L'Anomalie Undertale. Décryptage d'un...
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Our ship has made an emergency landing in the harbor of St. Arkham, a quaint fishing village on the coast of the Northern Reaches. We are pleased to discover that our landing coincides with St. Arkham's Feast, a three-day revelry to honor the dead, with dancing, drinking, and cavorting. By chance, there is enough room at the inn to squeeze in for the weekend. Though the weather is gloomy, spirits are high.
Soon, we discover that the Feast is not all...
17) Aladdin's Tower
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You are transported to a magical cave, where the only escape is up the thousand steps of Aladdin's Tower. Behind each colored door, a new a riddle, a beast, and a prize. Puzzle the enigmatic encounters, defeat enchanted monsters, and ascend up and out of your magical prison in this tournament-style, role-playing adventure!
This adventure is recommended for higher-level, more experienced players. Each Encounter is designed to last roughly and hour...
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Final Fantasy, Dragon Quest, Chrono Trigger… Autant de noms célèbres et célébrés qui, chez beaucoup de joueurs et joueuses, ont un écho particulier. Certaines scènes et personnages sont à jamais ancrés dans la mémoire collective, et sont, encore aujourd'hui, évoqués avec une nostalgie et un respect qui forcent l'admiration. En 40 ans d'existence, le J-RPG a traversé l'histoire du jeu vidéo et a évolué avec lui, de la NES aux machines...
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Lorsque "Golden Sun" arrive en 2001 sur Game Boy Advance, il est accueilli avec un grand enthousiasme. Présenté par la critique comme le RPG tant attendu, la madeleine de Proust qui ne repose pas sur ses acquis et apporte suffisamment de nouveauté pour révolutionner le genre, le jeu du studio Camelot Software Planning fait monter les attentes en flèche pour les titres à venir sur la nouvelle console portable de Nintendo. « C'est un témoignage...
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Final Fantasy VII est un jeu culte qui a fait découvrir le genre du J-RPG à toute une génération. Vingt-trois années plus tard, son remake doit relever un défi tout aussi grand : raviver les souvenirs de cette même génération. Etrangement, Final Fantasy VII Remake ne refait pas, il ne recrée pas - non - il réinvente. C'est ainsi qu'il tire sa singularité, en ne rendant pas son modèle obsolète, mais en s'inscrivant dans sa continuité....
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