Catalog Search Results
21) Into the real
Author
Series
Language
English
Formats
Description
"Lynn Raven may be the boss master of WarMonger 2050 with her online persona of "Larry the Snake," but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: Going outside and dealing with, ugh, people. As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches...
Author
Publisher
Viz
Pub. Date
[2005]-
Physical Desc
volumes : chiefly illustrations ; 20 cm
Language
English
Description
Yugi enters the Duel Monsters, the world's most popular collectible card game, where he must face ruthless opponents like game designer Maximillion Pegasus in the hopes of discovering the origin of the game and his own powers.
Author
Series
Accelerated Reader
IL: MG - BL: 5.4 - AR Pts: 1
Language
English
Formats
Description
This title explores the inception and evolution of Sonic the Hedgehog, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise.
Author
Accelerated Reader
IL: MG - BL: 5.5 - AR Pts: 1
Language
English
Formats
Description
Has anyone ever told you gamers out there that your time would be better spent studying? Well, don't let go of that joystick just yet! Turns out, advancing to that next level of Super Mario Brothers has a similar effect on your brain as getting an A on your spelling test. Video games have been successful at training elite groups in the U.S. military and future doctors. Discover how they can help boost your brain power too!
Author
Accelerated Reader
IL: MG - BL: 5.7 - AR Pts: 1
Language
English
Formats
Description
Gamers, beware--your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.
Author
Accelerated Reader
IL: MG - BL: 5.7 - AR Pts: 1
Language
English
Formats
Description
Collecting bugs, drawing cartoons, writing plays, studying robotics-these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!
Author
Pub. Date
2014.
Language
English
Formats
Description
Quiet, mysterious, menacing, taking you places you will never, never get out of your head. --Daniel Handler Welcome to Trace Italian, a game of strategy and survival! You may now make your first move. Isolated by a disfiguring injury since the age of seventeen, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright,...
Author
Publisher
Grand Central Publishing
Pub. Date
2021.
Physical Desc
xvi, 301 pages ; 21 cm
Language
English
Description
"The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover. Jason Schreier has made a name for himself as gaming's...
Author
Language
English
Formats
Description
With hundreds of millions of players around the world, Fortnite is the video game sensation that has taken the world by storm. Its unique design combines the construction and problem solving of games like Minecraft with competitive online battles. In this book, readers will learn everything they need to know to get started in their first online Battle Royale matches. Includes table of contents, author biography, sidebars, glossary, index, and informative...
Author
Language
English
Formats
Description
When it comes to gambling, there's no better game to beat the odds—and win big—than blackjack. But there's more to it than just doubling down. You will learn about the mysterious—and surprisingly legal—skill of card counting, casino etiquette, single vs. team play, tournament play, variation games, online games, and more.
In this concise but complete manual, blackjack expert Tom Hagen and author Sonia Weiss...
In this concise but complete manual, blackjack expert Tom Hagen and author Sonia Weiss...
Author
Language
English
Formats
Description
Do you turn down invites to poker games because you don't know the rules? Then Card Games Properly Explained is the book for you. Arnold Marks's handbook will teach you not only what you need to know to play the game, but how to play to win. He will teach you Whist and its variations: Solo and Napoleon; Poker and its variations like Seven Card Stud and Deuces Wild; Cribbage; Rummy—the forefather of Gin Rummy and Canasta, among others;...
Author
Language
English
Formats
Description
Classic and comprehensive, this guide to over 350 games is sure to appeal to all ages. From Bridge to Poker and Solitaireto Hearts, card games are a beloved source of entertainment and competition (and they are recession proof!). This authoritative book is ideal for every household, college dorm, family cabin, or neighborhood bar that has a pack of cards. Designed in the style of the popular Ultimate Bar Book, this essential resource provides the...
37) Into the game!
Author
Series
Woodsword Chronicles volume 1
Accelerated Reader
IL: MG - BL: 3.9 - AR Pts: 2
Language
English
Description
"Five young Minecraft players in the real world find themselves transported inside the game they love. But now it's not a game--and they will have to use everything they know to explore, build, and survive!"--
Author
Publisher
Crown
Pub. Date
[2021]
Physical Desc
xxiv, 562 pages : illustrations ; 24 cm
Language
English
Description
"As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank."--
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